Audience was a self-initiated project based on the 2 screen experience common today among TV viewers.
This project allowed me to explore ways of designing for communication amongst friends whilst viewing live TV or content-on-demand.
One of the goals was to encourage real-time discussion, engagement and social interaction around content.
Designing the app to be relevant for both live TV and content on demand required flexibility within the user journey.
Indicators showing how many of your friends were watching a show encourage the user to join in the conversation surrounding it.
Including the timestamp within the friends bar also allows the user to choose whether to jump into a chat or if they’ll start watching something themselves.
Including reviews by friends also gives the user another layer of community around a title.
Overall this was a challenging and rewarding design project allowing me to explore the user experience and interaction surrounding a social viewing platform.
Moving from user flows through to HD mockups allowed for insights into the viability of a platform like this.
Art Direction, Graphic Design, UX/UI Design